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Technology involving patent rights held by Keio University. For further information, please inquire at the KLL Desk.
ショートプレゼンテーション
KIF研究プロジェクト
Research Project at Keio Innovation Foundry (KIF) as one of Keio University Faculty of Science and Technology 75th Anniversary Commemorative Project.

Information and Communication

BOOTH
65
Information and Communication
Society / Infrastructure
Thermal Interface
for Transmission of Thermal Sensation
Associate ProfessorKATSURA, Seiichiro
Department of System Design Engineering
“Thermo gloves” are a new interface that can transmit thermal sensation based on thermal-electrical transformation. It is possible to transmit bilaterally since the thermo gloves reproduce not only temperature but also heat inflow.
BOOTH
66
Information and Communication
Society / Infrastructure
M method system
ProfessorMATSUOKA, Yoshiyuki
Assistant Professor KATO, Takeo
Department of Mechanical Engineering
The M method system, the new design thinking system, enables the users to conduct two types of thinking, previously very difficult to achieve simultaneously: “unrestricted thinking” and “rational thinking”. This system is based on the “Multispace Design Model” that can deal with various designing comprehensively. Its application is not limited to design; it has the potential to be used in many situations–management, planning, research and development, and even everyday life.
BOOTH
68
Information and Communication
Entertainment
Understanding plausible tool use based on
human demonstration for intelligent robotic manipulation
Research AssociateAKIZUKI, Shuichi
ProfessorAOKI, Yoshimitsu
Department of Electronics and Electrical Engineering
For achieving human-like tool use by the robotic arms, our system analyzes the human motion and 6DoF pose of tools. By accumulating tactile histories that occurred on the object surface, the tactile log is generated. The human-like robotic motion can be generated while considering the tactile log.
BOOTH
69
Information and Communication
Entertainment
Action map generation by simultaneous recognition of people and objects
ProfessorAOKI, Yoshimitsu
Research AssociateAKIZUKI, Shuichi
Department of Electronics and Electrical Engineering
We will demonstrate how to detect actions of people who handle everyday goods and generate an Action Map that accumulates the history of actions in the environment. By sharing the Action Map with the robot, it becomes possible for the robot to take actions appropriate to the situations on the spot.
BOOTH
70
Information and Communication
Entertainment
Image sensing technologies for Sports
ProfessorAOKI, Yoshimitsu
Department of Electronics and Electrical Engineering
We will introduce examples of research that utilizes image processing and deep learning and supports sports such as rugby, tennis, etc. by video analysis and coaching support.
BOOTH
71
Information and Communication
Entertainment
Proposal of posture estimation target adaptation method
using only small learning samples
ProfessorAOKI, Yoshimitsu
Department of Electronics and Electrical Engineering
With regard to human pose estimation using a large number of learning samples, it is becoming possible to estimate the pose of a person with high accuracy by using deep learning. In this research we propose a method to realize pose estimation even under conditions with very few estimation target data by utilizing data of different target.
BOOTH
72
Information and Communication
Entertainment
Real time omnidirectional image generation
by style conversion using deep learning
ProfessorAOKI, Yoshimitsu
Department of Electronics and Electrical Engineering
By using the deep learning style transformation technology, the omnidirectional camera image can be converted in real time. We also demonstrate how to visualize the omnidirectional image on the head mounted display.
BOOTH
73
Information and Communication
Society / Infrastructure
Object region segmentation
by deep learning using image labels
ProfessorAOKI, Yoshimitsu
Department of Electronics and Electrical Engineering
With semi supervised deep learning using only image labels, accurate object segmentation is realized. We will demonstrate object region segmentation using actual camera image.
BOOTH
74
Information and Communication
Society / Infrastructure
On-line multiple object tracking
using re-identification of tracking trajectories
ProfessorAOKI, Yoshimitsu
Department of Electronics and Electrical Engineering
We will display a system that detects and tracks multiple persons in real time, utilizing the research results of person re-identification by distance learning using convolution neural networks.
BOOTH
75
Information and Communication
Industry
Quantum computing at IBM Q Network Hub
Associate Professor YAMAMOTO, Naoki
Department of Applied Physics and Physico-informatics
Keio University Quantum Computing Center is the only organization in Asia to have access to IBM Q Network. We are working to develop quantum computing software with IBM Q Hub members.
BOOTH
76
Information and Communication
Other Areas
Photonics polymers realiziing super-high-speed and super-high-definition devices
Professor KOIKE, Yasuhiro
Department of Applied Physics and Physico-informatics
Japan has started the world’s first 4K/8K broadcast. We introduce the fastest plastic optical fiber in the world that enables a real-time transmission of the staggering amount of information. Our photonics polymers also bring innovation to the liquid crystal display structure which is getting bigger and more complicated.
BOOTH
77
Information and Communication
Environment
Dynamic Configuration in
Energy Efficient Hybrid Data Center Network “HOLST”
ProfessorYAMANAKA, Naoaki
Department of Information and Computer Science
Introduction of optical network is proposed for lowering the power consumption of data center network. In order to effectively use optical resource with low power consumption, we realize dynamically configuration based on the result of predicting flow sizes and classifying them using software defined network.
BOOTH
78
Information and Communication
Society / Infrastructure
Data Center Infrastructure Using Communication Capacity Guaranteed Optical Network Based on Fault Prediction
ProfessorYAMANAKA, Naoaki
Department of Information and Computer Science
Traffic load is rapidly increasing year by year and introduction of optical networks is being studied with the aim of saving power consumption in data center networks. Therefore, the impact caused by the failure will increase. In this research, we will realize a data center optical network which guarantees the communication capacity based on failure prediction.
BOOTH
79
Information and Communication
Society / Infrastructure
Network-assisted autonomous driving platform
ProfessorYAMANAKA, Naoaki
Department of Information and Computer Science
There are many researches for practical realization due to the development of autonomous driving technology. In our proposed autonomous driving platform, by executing part of the autonomous driving function on the network, it enables efficient information processing and provides more advanced autonomous driving control.
BOOTH
80
Information and Communication
Society / Infrastructure
Network resource pooling technology
with Reconfigurable Communication Processor
ProfessorYAMANAKA, Naoaki
Department of Information and Computer Science
As a reconfigurable resource on the network, by using Reconfigurable Communication Processor (RCP) composed of hardware resources such as FPGA/LSI/CPU, we provide services to user’s requests. In this work, by connecting RCPs to each other with photonic network to make it as resource pool, we realize a flexible, scalable and high-speed network.
BOOTH
81
Information and Communication
Industry
Polymer Optical Waveguide Devices
Enabling High-Performance Computing
Associate ProfessorISHIGURE, Takaaki
Department of Applied Physics and Physico-informatics
For realizing Exa-Flops scale high-performance computers, “On-board optical interconnect technologies” toward the inter-chip optical wiring have drawn much attentions. In our research, polymer optical waveguide devices are designed and then, fabricated for enabling high-bandwidth-density optical wiring, and their capabilities in Exa-Flops scale computing are demonstrated.
BOOTH
82
Information and Communication
Other Areas
Smart Community Implementation
ProfessorNISHI, Hiroaki
Department of System Design Engineering
Research activity and local implementation of smart community are introduced by illustrating the Smart Town project cooperated with a local government. In this project, common data platform for handling local information was designed. It provides safe and flexible local community services by integrating and managing data sharing, data publishing, and data anonymization.
BOOTH
83
Information and Communication
Other Areas
Exploration of New Mathematical Methods in Artificial Intelligence and Machine Learning
ProfessorBANNAI, Kenichi
Department of Mathematics
There has been great advancement in the field of artificial intelligence and machine learning each time new theory such as statistics and optimization was introduced. The purpose of this research, which includes joint research with RIKEN AIP and Fujitsu is an attempt to introduce new pure mathematical methods to the field of Machine Learning.
BOOTH
84
Information and Communication
Industry
Reading in Mind
- Quantifying Taste, ‘feelings’ in mind
ProfessorMITSUKURA, Yasue
Department of System Design Engineering
In this research, we introduce a method of quantifying preference using EEG, a thought thought in mind, and a method to quantify feelings that were not quantified.
BOOTH
85
Information and Communication
Other Areas
Borderless utilization of data
Assistant ProfessorKANEKO, Kunitake
Department of Information and Computer Science
Digital data continues to increase. Although digital information is easy to distribute, secondary use is not proceeding. We will introduce the content network and its supporting technologies to promote utilization beyond existing borders such as industries and applications.
BOOTH
86
Information and Communication
Society / Infrastructure
RTA (Remote Table Access):
a Table-form Publication Architecture for Open Data
Associate ProfessorTOYAMA, Motomichi
Department of Information and Computer Science
We propose a new architecture for open data distribution called RTA (Remote Table Access), which is based on table of SQL. In many cases, the open data by local governments are in CSV, which hampers continual integrated usage of open data. We would like to demonstrate higher usability of RTA at the booth.
BOOTH
87
Information and Communication
Society / Infrastructure
Declarative Data Visualization by SuperSQL
Associate ProfessorTOYAMA, Motomichi
Department of Information and Computer Science
We have applied the technology of SuperSQL to data visualization. SuperSQL is an extension of SQL added with data structuring and publication capabilities. The high-level structuring power of SuperSQL allows complex specification of 2D, 3D data visualization in a declarative manner. We will demonstrate the 3D visualization into Unity VR.
BOOTH
88
Information and Communication
Society / Infrastructure
Interactive Intelligent Systems
ProfessorIMAI, Michita
Department of Information and Computer Science
We are studying interactive intelligence to realize a fluent interaction between humans and machines. We design systems that plans actions interactively by incorporating the cognitive traits and machine learning. Today, we are presenting interactive robots and systems and explain our thoughts behind them.
BOOTH
89
Information and Communication
Society / Infrastructure
IoT system with self-reliant wind power supply
and Wi-Fi multi-hop communication that
enables transmission of still images
ProfessorTERAOKA, Fumio
Department of Information and Computer Science
Existing IoT systems collects only sensor data (a few bytes) using low power wide area communication technology (coverage: a few km, speed: a few tens kbps). This research aims at developing an IoT system that enables to collect image data (a few Mbytes) using self-reliant wind power supply and Wi-Fi multi-hop communication technology in a wide field.
BOOTH
90
Information and Communication
Society / Infrastructure
LiON: Automatic Construction Mechanism for Experimental Virtual Network Considering Network Topology
ProfessorTERAOKA, Fumio
Department of Information and Computer Science
In the existing tools for experimental network construction, there was only a way of describing settings deviating from user requirements. LiON realizes Infrastructure as Code (IaC) which enables users to describe the infrastructure environment in a way that users can easily understand, and can intuitively construct experiment networks intuitively from the network topology using JSON file.
BOOTH
91
Information and Communication
Society / Infrastructure
Reduction of Load by Edge Computing and
Privacy Preserving Data Collection for Vehicles
ProfessorSHIGENO, Hiroshi
Department of Information and Computer Science
We are conducting research to realize dynamic adaptive computing by edge computing. In addition, we are applying edge computing to vehicles, and we are conducting research on collection methods considering privacy through anonymization of traveling information and vehicle type information.
BOOTH
92
Information and Communication
Medical / Welfare
Interactive Systems
that Induce Helth Enhancement Actions
Assistant ProfessorSUGIURA, Yuta
Department of Information and Computer Science
We introduce interactive systems that induce health enhancement actions. Our final goal is an extension of “healthy life expectancy”.
BOOTH
93
Information and Communication
Medical / Welfare
Computational Ophthalmology
ProfessorFUJISHIRO, Issei
Department of Information and Computer Science
A collaborative research project, called Computational Ophthalmology, with University of Yamanashi attempts to take full advantage of augmented reality technologies to adaptively assist the patients with visual impairments, including achromatopsia, visual field disturbance, metamorphopsia, and binocular diplopia. In this booth, we present our basic approaches to ameliorating these kinds of visual impairments and their latest results.
BOOTH
94
Information and Communication
Society / Infrastructure
Analysis on Bitcoin Transaction
Research Associate TOYODA, Kentaro
ProfessorOTSUKI, Tomoaki
Department of Information and Computer Science
Bitcoin is used for many things: Gambling, donation, marketplace, and even investment scam. We show our latest result by analyzing the transaction data in the Bitcoin blockchain and data obtained from the Internet.
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